![]() |
PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
|
The data structure holding all of the options settings. More...
#include <options.hpp>
Public Attributes | |
int | d_musicVolume |
int | d_soundEffectVolume |
bool | d_fullscreen |
int | d_resolutionX |
int | d_resolutionY |
The data structure holding all of the options settings.
bool pk::options::optionsCereal::d_fullscreen |
int pk::options::optionsCereal::d_musicVolume |
int pk::options::optionsCereal::d_resolutionX |
int pk::options::optionsCereal::d_resolutionY |
int pk::options::optionsCereal::d_soundEffectVolume |