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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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This is the complete list of members for pk::MovingPlaform, including all inherited members.
getSprite() | pk::MovingPlaform | inline |
m_body | pk::MovingPlaform | private |
m_direction | pk::MovingPlaform | private |
m_endPosition | pk::MovingPlaform | private |
m_initialPosition | pk::MovingPlaform | private |
m_platformSpeed | pk::MovingPlaform | private |
m_sprite | pk::MovingPlaform | private |
m_world | pk::MovingPlaform | private |
MovingPlaform(b2World *world, GLTexture &texture, GLRect rect, glm::vec2 endPosition, float platformSpeed) | pk::MovingPlaform | |
setPlatformSpeed(float speed) | pk::MovingPlaform | inline |
update() | pk::MovingPlaform | |
~MovingPlaform() | pk::MovingPlaform | virtual |