PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
pk::GLTexture Member List

This is the complete list of members for pk::GLTexture, including all inherited members.

clear()pk::GLTexture
disable()pk::GLTexture
getTextureRect()pk::GLTextureinline
GLTexture()pk::GLTextureinlineprivate
GLTexture(std::string path)pk::GLTexture
load(std::string path)pk::GLTexture
m_bitDepthpk::GLTextureprivate
m_pixelFormatpk::GLTextureprivate
m_rectpk::GLTextureprivate
m_surfpk::GLTextureprivate
m_textureCoordinate_Rpk::GLTextureprivate
m_textureCoordinate_Spk::GLTextureprivate
m_textureCoordinate_Tpk::GLTextureprivate
m_textureFilter_MAGpk::GLTextureprivate
m_textureFilter_MINpk::GLTextureprivate
m_textureIDpk::GLTextureprivate
setTextureCoordinateWrapParameters(GLint S, GLint T, GLint R)pk::GLTexture
setTextureFilterParameters(GLint min, GLint mag)pk::GLTexture
setTextureRect(GLRect rect)pk::GLTextureinline
updateParameters()pk::GLTextureprivate
use()pk::GLTexture
~GLTexture()pk::GLTexturevirtual