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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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#include "graphics/Texture.hpp"
#include "graphics/Font.hpp"
#include "graphics/Drawable.hpp"
#include "graphics/Transform.hpp"
Go to the source code of this file.
Classes | |
struct | pk::textData |
Data necessary for representing the Text. More... | |
class | pk::Text |
Drawable text using a Texture as its drawable resource. Part of the Decorator pattern along with the Drawable class. More... | |
Namespaces | |
pk | |