PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
Transform.hpp File Reference
#include <glm/glm.hpp>
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Classes

struct  pk::transformData
 Data used for transformations. More...
 
class  pk::Transform
 Transform used to manipulate the position, scale, center, and rotation of objects. More...
 

Namespaces

 pk