![]() |
PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
|
#include <Box2D/Box2D.h>
#include "graphics/GLTransformable.hpp"
#include "physics/PhysicsHelpers.hpp"
Go to the source code of this file.
Classes | |
class | pk::CharacterBody |
A class representing a Box2D dynamic body with special fixtures and data used to track collisions and respond to them in a way that is appropriate to the game rather than what is correct for the physical simulation. More... | |
Namespaces | |
pk | |