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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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#include <cereal/archives/json.hpp>
Go to the source code of this file.
Classes | |
struct | pk::options::optionsCereal |
The data structure holding all of the options settings. More... | |
Namespaces | |
pk | |
pk::options | |
Functions | |
template<class Archive > | |
void | pk::options::save (Archive &archive, optionsCereal const &ops) |
Save operation for the options data. Serialized to json. More... | |
template<class Archive > | |
void | pk::options::load (Archive &archive, optionsCereal &ops) |
Load operation for the json serialized options data. More... | |