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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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#include <Box2D/Box2D.h>
#include "graphics/GLTransformable.hpp"
#include "physics/PhysicsHelpers.hpp"
Go to the source code of this file.
Classes | |
class | pk::KinematicBody |
A class wrapper to ease the instantiation and use of Box2D kinematic bodies. It also performs conversions between meters in physics space and pixels in screen space automatically. More... | |
Namespaces | |
pk | |