![]() |
PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
|
This is the complete list of members for pk::GLTransformable, including all inherited members.
clear() | pk::GLTransformable | |
getAngle() | pk::GLTransformable | inline |
getHeight() | pk::GLTransformable | inline |
getOrigin() | pk::GLTransformable | inline |
getPosition() | pk::GLTransformable | inline |
getRect() | pk::GLTransformable | inline |
getScale() | pk::GLTransformable | inline |
getWidth() | pk::GLTransformable | inline |
GLTransformable() | pk::GLTransformable | |
m_data | pk::GLTransformable | |
move(glm::vec2 offset) | pk::GLTransformable | inline |
rotate(float degrees) | pk::GLTransformable | inline |
scale(glm::vec2 scale) | pk::GLTransformable | inline |
setAngle(float angle) | pk::GLTransformable | inline |
setHeight(GLfloat h) | pk::GLTransformable | inline |
setOrigin(glm::vec2 origin) | pk::GLTransformable | inline |
setPosition(glm::vec2 position) | pk::GLTransformable | inline |
setRect(GLRect r) | pk::GLTransformable | inline |
setScale(glm::vec2 scale) | pk::GLTransformable | inline |
setWidth(GLfloat w) | pk::GLTransformable | inline |
~GLTransformable() | pk::GLTransformable | virtual |