71 #endif // SYSTEMINFO_HPP void printNumberOfDisplayModes()
Print the number of display modes available for each screen on the user's system. ...
Definition: DisplayInfo.hpp:43
Class for storing and managing all game data and states. Game is implemented as a Singleton and also ...
Definition: DisplayInfo.hpp:19
int m_numberOfDisplays
Number of displays on user's machine.
Definition: DisplayInfo.hpp:66
std::vector< std::vector< SDL_DisplayMode > > & getDisplayModes()
Get each available display mode in a 2D std::vector for each of the user's displays.
Definition: DisplayInfo.hpp:55
DisplayInfo()
Default constructor.
std::vector< std::vector< SDL_DisplayMode > > m_displayModes
All of the display modes on the platform.
Definition: DisplayInfo.hpp:65
void printDisplayModes()
Print all of the available display modes that exist on the users machine.
Definition: DisplayInfo.hpp:55
int getDisplayCount()
Definition: DisplayInfo.hpp:36
std::vector< int > m_numberOfDisplayModes
Number of display modes for each screen available.
Definition: DisplayInfo.hpp:67