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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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This is the complete list of members for pk::HUD, including all inherited members.
getPosition() | pk::HUD | inline |
getSize() | pk::HUD | inline |
HUD() | pk::HUD | inlineprivate |
HUD(char *title, unsigned int numberOfPlayers) | pk::HUD | |
increaseScore(int player, int amount) | pk::HUD | inline |
m_numberOfPlayers | pk::HUD | private |
m_position | pk::HUD | private |
m_scores | pk::HUD | private |
m_size | pk::HUD | private |
m_title | pk::HUD | private |
setPosition(glm::vec2 position) | pk::HUD | inline |
setScore(int player, int value) | pk::HUD | inline |
setSize(glm::vec2 size) | pk::HUD | inline |
update(bool open) | pk::HUD | |
~HUD() | pk::HUD | virtual |