PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
pk::options::optionsCereal Struct Reference

The data structure holding all of the options settings. More...

#include <options.hpp>

Collaboration diagram for pk::options::optionsCereal:
Collaboration graph

Public Attributes

int d_musicVolume
 
int d_soundEffectVolume
 
bool d_fullscreen
 
int d_resolutionX
 
int d_resolutionY
 

Detailed Description

The data structure holding all of the options settings.

Member Data Documentation

◆ d_fullscreen

bool pk::options::optionsCereal::d_fullscreen

◆ d_musicVolume

int pk::options::optionsCereal::d_musicVolume

◆ d_resolutionX

int pk::options::optionsCereal::d_resolutionX

◆ d_resolutionY

int pk::options::optionsCereal::d_resolutionY

◆ d_soundEffectVolume

int pk::options::optionsCereal::d_soundEffectVolume

The documentation for this struct was generated from the following file: