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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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This is the complete list of members for pk::Texture, including all inherited members.
getHeight() | pk::Texture | inline |
getTexture() | pk::Texture | inline |
getWidth() | pk::Texture | inline |
loadTexture(const char *path, SDL_Renderer *const renderTarget) | pk::Texture | |
loadTexture(SDL_Texture *const texture) | pk::Texture | |
m_height | pk::Texture | private |
m_texture | pk::Texture | private |
m_width | pk::Texture | private |
Texture() | pk::Texture | |
~Texture() | pk::Texture | virtual |