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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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Classes | |
struct | optionsCereal |
The data structure holding all of the options settings. More... | |
Functions | |
template<class Archive > | |
void | save (Archive &archive, optionsCereal const &ops) |
Save operation for the options data. Serialized to json. More... | |
template<class Archive > | |
void | load (Archive &archive, optionsCereal &ops) |
Load operation for the json serialized options data. More... | |
template< class Archive > void pk::options::load | ( | Archive & | archive, |
optionsCereal & | ops | ||
) |
Load operation for the json serialized options data.
template< class Archive > void pk::options::save | ( | Archive & | archive, |
optionsCereal const & | ops | ||
) |
Save operation for the options data. Serialized to json.