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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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This is the complete list of members for pk::Ghost, including all inherited members.
getSprite() | pk::Ghost | inline |
Ghost(b2World *world, GLTexture &texture, GLRect rect, steer::BehaviorParameters *params) | pk::Ghost | |
m_body | pk::Ghost | private |
m_chaseSpeed | pk::Ghost | private |
m_seek | pk::Ghost | private |
m_sprite | pk::Ghost | private |
m_world | pk::Ghost | private |
setChaseSpeed(float speed) | pk::Ghost | inline |
update(float dt, const glm::vec2 &target) | pk::Ghost | |
~Ghost() | pk::Ghost | virtual |