1 #ifndef OPTIONSSCREEN_HPP 2 #define OPTIONSSCREEN_HPP 47 #endif // OPTIONSSCREEN_HPP
Definition: OptionsScreen.hpp:23
optionsState
Definition: OptionsScreen.hpp:19
The data structure holding all of the options settings.
Definition: options.hpp:17
virtual bool isRunning() override
Check if OptionsScreen is running.
Definition: OptionsScreen.hpp:38
void display() override
Display the options screen state in the window.
pk::options::optionsCereal m_options
Definition: OptionsScreen.hpp:42
Abstract class for screen states, necessary for implementing the State pattern along with the Game cl...
Definition: ScreenState.hpp:14
Definition: OptionsScreen.hpp:13
bool m_running
Definition: OptionsScreen.hpp:38
Definition: OptionsScreen.hpp:21
Definition: OptionsScreen.hpp:22
Definition: OptionsScreen.hpp:24