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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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Classes | |
struct | pk::GLRect |
Useful for defining size and origin of an OpenGL object. More... | |
struct | pk::GLTransformData |
Transform data for GLTransformable objects. Used by the GLTransformable class internally, but usable in isolation as well. More... | |
class | pk::GLTransformable |
Decorator class for creating easing OpenGL transformations for game objects. More... | |
Namespaces | |
pk | |