PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
pk::options Namespace Reference

Classes

struct  optionsCereal
 The data structure holding all of the options settings. More...
 

Functions

template<class Archive >
void save (Archive &archive, optionsCereal const &ops)
 Save operation for the options data. Serialized to json. More...
 
template<class Archive >
void load (Archive &archive, optionsCereal &ops)
 Load operation for the json serialized options data. More...
 

Function Documentation

◆ load()

template<class Archive >
template< class Archive > void pk::options::load ( Archive &  archive,
optionsCereal ops 
)

Load operation for the json serialized options data.

◆ save()

template<class Archive >
template< class Archive > void pk::options::save ( Archive &  archive,
optionsCereal const &  ops 
)

Save operation for the options data. Serialized to json.