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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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#include <stdio.h>
#include <vector>
#include <SDL2/SDL.h>
Go to the source code of this file.
Classes | |
class | pk::utilities::DisplayInfo |
Class for storing and managing all game data and states. Game is implemented as a Singleton and also uses the State pattern along with ScreenState subclasses. More... | |
Namespaces | |
pk | |
pk::utilities | |