PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
pk::Camera Member List
This is the complete list of members for
pk::Camera
, including all inherited members.
Camera
()
pk::Camera
inline
private
Camera
(glm::vec2 startPosition)
pk::Camera
clear
()
pk::GLTransformable
getAngle
()
pk::GLTransformable
inline
getHeight
()
pk::GLTransformable
inline
getOrigin
()
pk::GLTransformable
inline
getPosition
()
pk::GLTransformable
inline
getRect
()
pk::GLTransformable
inline
getScale
()
pk::GLTransformable
inline
getWidth
()
pk::GLTransformable
inline
GLTransformable
()
pk::GLTransformable
m_data
pk::GLTransformable
m_zoom
pk::Camera
move
(glm::vec2 offset)
pk::GLTransformable
inline
rotate
(float degrees)
pk::GLTransformable
inline
scale
(glm::vec2 scale)
pk::GLTransformable
inline
setAngle
(float angle)
pk::GLTransformable
inline
setHeight
(GLfloat h)
pk::GLTransformable
inline
setOrigin
(glm::vec2 origin)
pk::GLTransformable
inline
setPosition
(glm::vec2 position)
pk::GLTransformable
inline
setRect
(GLRect r)
pk::GLTransformable
inline
setScale
(glm::vec2 scale)
pk::GLTransformable
inline
setWidth
(GLfloat w)
pk::GLTransformable
inline
update
(GLStates &states, glm::mat4 &view)
pk::Camera
~Camera
()
pk::Camera
~GLTransformable
()
pk::GLTransformable
virtual
Generated on Sun Dec 1 2019 17:04:24 for PROTO::KLUDGE by
1.8.14