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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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This is the complete list of members for pk::Transform, including all inherited members.
getAngle() | pk::Transform | inline |
getCenter() | pk::Transform | inline |
getPosition() | pk::Transform | inline |
getTransformData() | pk::Transform | inline |
m_data | pk::Transform | private |
setAngle(float angle) | pk::Transform | inline |
setCenter(glm::vec2 &point) | pk::Transform | inline |
setPosition(glm::vec2 position) | pk::Transform | inline |
setTransformData(transformData &t) | pk::Transform | inline |
Transform() | pk::Transform | |
~Transform() | pk::Transform | virtual |