PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
- m -
m_aliveTime :
pk::Bullet
m_ambientIntensity :
pk::AmbientLight
,
pk::DiffuseLight
m_backgroundSprite :
pk::Arena
m_backgroundTexture :
pk::Arena
m_bitDepth :
pk::GLTexture
m_body :
pk::Bullet
,
pk::CharacterBody
,
pk::CharacterController
,
pk::DynamicBody
,
pk::Ghost
,
pk::KinematicBody
,
pk::MovingPlaform
,
pk::StaticPlatform
,
pk::Thwomp
,
pk::Walker
m_bodyDef :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
,
pk::StaticPlatform
m_bullets :
pk::CharacterController
m_bulletSprite :
pk::Arena
m_bulletTexture :
pk::Arena
m_characterID :
pk::CharacterBody
m_characterSelect :
pk::Game
m_chaseSpeed :
pk::Ghost
m_clearColor :
pk::Window
m_color :
pk::AmbientLight
,
pk::DiffuseLight
m_contacts :
pk::SensorData
m_context :
pk::Window
m_controller :
pk::CharacterController
,
pk::GameController
m_crushingSpeed :
pk::Thwomp
m_crushPosition :
pk::Thwomp
m_dashSound :
pk::CharacterController
m_dashVelocity :
pk::CharacterController
m_data :
pk::GLTransformable
,
pk::Sprite
,
pk::Text
,
pk::Transform
m_deadzone :
pk::GameController
m_destroyDelay :
pk::Bullet
m_diffuseIntensity :
pk::DiffuseLight
m_direction :
pk::DiffuseLight
,
pk::MovingPlaform
,
pk::Thwomp
,
pk::Walker
m_displayModes :
pk::utilities::DisplayInfo
m_endPosition :
pk::MovingPlaform
,
pk::Walker
m_facingDirection :
pk::CharacterController
m_fillColor :
pk::GLSprite
,
pk::RectangleShape
,
pk::TriangleShape
m_fireCounter :
pk::CharacterController
m_fireDelay :
pk::CharacterController
m_fireTime :
pk::CharacterController
m_fireVelocity :
pk::CharacterController
m_fish :
pk::Arena
m_fishParams :
pk::Arena
m_fishTexture :
pk::Arena
m_fixtureDef :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
,
pk::StaticPlatform
m_flags :
pk::Window
m_font :
MenuScreen
,
pk::Font
m_footSensorData :
pk::CharacterBody
m_frames :
pk::GLFrameAnimation
m_gameState :
pk::Game
m_ghostData :
pk::Arena
m_groundEnemy :
pk::Arena
m_groundEnemyParams :
pk::Arena
m_groundEnemyTexture :
pk::Arena
m_height :
pk::Texture
,
pk::Window
m_hinting :
pk::Font
m_hud :
LevelScreen
m_id :
pk::GameController
,
pk::SensorData
m_initialPosition :
pk::MovingPlaform
,
pk::Thwomp
,
pk::Walker
m_jumpDelay :
pk::CharacterController
m_jumpSound :
pk::CharacterController
m_jumpTime :
pk::CharacterController
m_jumpVelocity :
pk::CharacterController
m_kerning :
pk::Font
m_leftArrow :
pk::LevelSelectScreen
m_leftArrowTexture :
pk::LevelSelectScreen
m_leftSensorData :
pk::CharacterBody
m_level :
pk::Game
m_levelSelect :
pk::Game
m_levelSelected :
pk::Game
m_levelSprite :
pk::LevelSelectScreen
m_levelTexture :
pk::LevelSelectScreen
m_levelToLoad :
LevelScreen
m_longPlatformTexture :
pk::Arena
m_loop :
pk::GLFrameAnimation
m_mediumPlatformTexture :
pk::Arena
m_menu :
pk::Game
m_moveSpeed :
pk::Walker
m_movingPlatforms :
pk::Arena
m_music :
LevelScreen
,
MenuScreen
,
pk::CharacterSelectScreen
,
pk::LevelSelectScreen
m_musicVolume :
pk::Game
m_name :
pk::GameController
m_numberOfDisplayModes :
pk::utilities::DisplayInfo
m_numberOfDisplays :
pk::utilities::DisplayInfo
m_numberOfPlayers :
pk::HUD
m_options :
pk::Game
,
pk::OptionsScreen
m_outline :
pk::Font
m_p1 :
pk::Arena
m_p2 :
pk::Arena
m_p3 :
pk::Arena
m_p4 :
pk::Arena
m_path :
pk::Font
m_paused :
pk::CharacterController
m_pauseTimer :
pk::CharacterController
m_pixelFormat :
pk::GLTexture
m_platformData :
pk::Arena
m_platforms :
pk::Arena
m_platformSpeed :
pk::MovingPlaform
m_playerFourTexture :
pk::Arena
m_playerID :
pk::CharacterController
m_playerOneTexture :
pk::Arena
m_playerThreeTexture :
pk::Arena
m_playerTwoTexture :
pk::Arena
m_position :
pk::HUD
,
pk::Window
m_pressedDown :
pk::CharacterController
m_pressedFire :
pk::CharacterController
m_pressedJump :
pk::CharacterController
m_pressedLeft :
pk::CharacterController
m_pressedLeftShoulder :
pk::CharacterController
m_pressedLeftTrigger :
pk::CharacterController
m_pressedPause :
pk::CharacterController
m_pressedRight :
pk::CharacterController
m_pressedRightShoulder :
pk::CharacterController
m_pressedRightTrigger :
pk::CharacterController
m_pressedUp :
pk::CharacterController
m_rect :
pk::CharacterBody
,
pk::DynamicBody
,
pk::GLTexture
,
pk::KinematicBody
,
pk::StaticPlatform
,
pk::Window
m_renderer :
pk::Window
m_rightArrow :
pk::LevelSelectScreen
m_rightArrowTexture :
pk::LevelSelectScreen
m_rightSensorData :
pk::CharacterBody
m_running :
LevelScreen
,
MenuScreen
,
pk::CharacterSelectScreen
,
pk::Game
,
pk::LevelSelectScreen
,
pk::OptionsScreen
m_scalingFactor :
pk::Game
m_scores :
pk::HUD
m_screenTitle :
MenuScreen
m_seek :
pk::Ghost
,
pk::Walker
m_selected :
pk::LevelSelectScreen
m_selection :
pk::LevelSelectScreen
m_selectSound :
MenuScreen
m_shaderID :
pk::Shader
m_shape :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
,
pk::StaticPlatform
m_shininess :
pk::Material
m_shortPlatformTexture :
pk::Arena
m_shotSound :
pk::CharacterController
m_size :
pk::HUD
m_soundEffectVolume :
pk::Game
m_specialPlatformData :
pk::Arena
m_specularIntensity :
pk::Material
m_spikes :
LevelScreen
m_sprite :
MenuScreen
,
pk::CharacterController
,
pk::Ghost
,
pk::MovingPlaform
,
pk::Thwomp
,
pk::Walker
m_state :
pk::Game
,
pk::ScreenState
m_style :
pk::Font
m_surf :
pk::GLTexture
m_textTexture :
MenuScreen
m_textTextureOutline :
MenuScreen
m_texture :
MenuScreen
,
pk::GLSprite
,
pk::Texture
m_textureCoordinate_R :
pk::GLTexture
m_textureCoordinate_S :
pk::GLTexture
m_textureCoordinate_T :
pk::GLTexture
m_textureFilter_MAG :
pk::GLTexture
m_textureFilter_MIN :
pk::GLTexture
m_textureID :
pk::GLTexture
m_textureRect :
pk::GLSprite
m_thwompData :
pk::Arena
m_thwomps :
pk::Arena
m_thwompTexture :
pk::Arena
m_title :
pk::HUD
,
pk::Window
m_topSensorData :
pk::CharacterBody
m_uniformAmbientColor :
pk::Shader
m_uniformAmbientIntensity :
pk::Shader
m_uniformDiffuseIntensity :
pk::Shader
m_uniformDirection :
pk::Shader
m_uniformEyePosition :
pk::Shader
m_uniformModel :
pk::Shader
m_uniformProjection :
pk::Shader
m_uniformShininess :
pk::Shader
m_uniformSpecularIntensity :
pk::Shader
m_uniformView :
pk::Shader
m_velocity :
pk::CharacterController
m_vertexColors :
pk::GLSprite
,
pk::RectangleShape
,
pk::TriangleShape
m_walkerData :
pk::Arena
m_width :
pk::Texture
,
pk::Window
m_window :
pk::Arena
,
pk::Game
,
pk::Window
m_world :
pk::Arena
,
pk::Bullet
,
pk::CharacterBody
,
pk::CharacterController
,
pk::DynamicBody
,
pk::Ghost
,
pk::KinematicBody
,
pk::MovingPlaform
,
pk::StaticPlatform
,
pk::Thwomp
,
pk::Walker
m_wrapLength :
pk::Text
m_zoom :
pk::Camera
modelLocation :
pk::GLStates
Generated on Sun Dec 1 2019 17:04:28 for PROTO::KLUDGE by
1.8.14