PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
- s -
scale() :
pk::GLTransformable
ScreenState() :
pk::ScreenState
SensorData() :
pk::SensorData
setAngle() :
pk::GLTransformable
,
pk::Transform
setBackgroundColor() :
pk::Text
setBoundsRect() :
pk::Sprite
,
pk::Text
setCenter() :
pk::Text
,
pk::Transform
setChaseSpeed() :
pk::Ghost
setColor() :
pk::Text
setCrushingSpeed() :
pk::Thwomp
setDeadZone() :
pk::GameController
setDensity() :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
setFillColor() :
pk::GLSprite
,
pk::RectangleShape
,
pk::TriangleShape
setFixedRotation() :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
setFlags() :
pk::Window
setFlip() :
pk::Sprite
,
pk::Text
setFont() :
pk::Font
,
pk::Text
setFontSize() :
pk::Font
setFontStyle() :
pk::Font
setFriction() :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
setHeight() :
pk::GLTransformable
setHinting() :
pk::Font
setKerning() :
pk::Font
setLinearVelocity() :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
setMoveSpeed() :
pk::Walker
setMusicVolume() :
pk::Game
setOrigin() :
pk::GLTransformable
setOutline() :
pk::Font
setPlatformSpeed() :
pk::MovingPlaform
setPosition() :
pk::Bullet
,
pk::CharacterBody
,
pk::DynamicBody
,
pk::GLTransformable
,
pk::HUD
,
pk::KinematicBody
,
pk::Text
,
pk::Transform
,
pk::Window
setRect() :
pk::GLTransformable
setRenderMode() :
pk::Text
setRestitution() :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
setScale() :
pk::GLTransformable
setScalingFactor() :
pk::Game
setScore() :
pk::HUD
setScreenState() :
pk::Game
setSize() :
pk::HUD
,
pk::Window
setSoundEffectVolume() :
pk::Game
setSpriteData() :
pk::Sprite
setState() :
pk::ScreenState
setString() :
pk::Text
setTarget() :
pk::Walker
setTextData() :
pk::Text
setTexture() :
pk::Sprite
,
pk::Text
setTextureCoordinateWrapParameters() :
pk::GLTexture
setTextureFilterParameters() :
pk::GLTexture
setTextureRect() :
pk::GLSprite
,
pk::GLTexture
setTitle() :
pk::Window
setTransform() :
pk::CharacterBody
,
pk::DynamicBody
,
pk::KinematicBody
setTransformData() :
pk::Transform
setVelocity() :
pk::Bullet
setVertexColors() :
pk::GLSprite
,
pk::RectangleShape
,
pk::TriangleShape
setWidth() :
pk::GLTransformable
setWindowRect() :
pk::Window
Shader() :
pk::Shader
Sprite() :
pk::Sprite
StaticPlatform() :
pk::StaticPlatform
Generated on Sun Dec 1 2019 17:04:28 for PROTO::KLUDGE by
1.8.14