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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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A class wrapper to ease the instantiation and use of Box2D static bodies. It also performs conversions between meters in physics space and pixels in screen space automatically. More...
#include <StaticPlatform.hpp>
A class wrapper to ease the instantiation and use of Box2D static bodies. It also performs conversions between meters in physics space and pixels in screen space automatically.