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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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#include <stdio.h>
#include <vector>
#include <glm\gtc\type_ptr.hpp>
#include <GL/glew.h>
#include <SDL2/SDL_opengl.h>
#include <Box2D/Box2D.h>
#include "core/Game.hpp"
#include "graphics/Camera.hpp"
#include "graphics/GLSprite.hpp"
#include "graphics/GLTexture.hpp"
#include "graphics/Shader.hpp"
#include "lighting/AmbientLight.hpp"
#include "lighting/DiffuseLight.hpp"
#include "lighting/Material.hpp"
#include "states/ScreenState.hpp"
#include "utilities/DisplayInfo.hpp"
Go to the source code of this file.
Classes | |
class | LevelScreen |
ScreenState subclass used for the Level state. More... | |
Namespaces | |
pk | |