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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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| DisplayInfo (pk::utilities) | GLTransformable (pk) | MovingPlaform (pk) | StaticPlatform (pk) | ||
Drawable (pk) | GLTransformData (pk) | MovingPlatform |
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AmbientLight (pk) | DynamicBody (pk) |
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Arena (pk) |
| Text (pk) | ||||
| HUD (pk) | optionsCereal (pk::options) | textData (pk) | |||
Font (pk) |
| OptionsScreen (pk) | Texture (pk) | |||
b2ContactListener |
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| Thwomp (pk) | |||
Bullet (pk) | KinematicBody (pk) | Transform (pk) | ||||
| Game (pk) |
| RectangleShape (pk) | transformData (pk) | ||
GameController (pk) |
| TriangleShape (pk) | ||||
Camera (pk) | Ghost (pk) | LevelScreen |
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CharacterBody (pk) | GLDrawable (pk) | LevelSelectScreen (pk) | ScreenState (pk) | |||
CharacterController (pk) | GLFrameAnimation (pk) |
| SensorData (pk) | Walker (pk) | ||
CharacterSelectScreen (pk) | GLRect (pk) | Shader (pk) | Window (pk) | |||
| GLSprite (pk) | Material (pk) | Sprite (pk) | |||
GLStates (pk) | MenuScreen | spriteData (pk) | ||||
DiffuseLight (pk) | GLTexture (pk) | Mesh (pk) | StaticBody | |||