PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
pk::Game Member List
This is the complete list of members for
pk::Game
, including all inherited members.
characterSelect
()
pk::Game
static
Game
()
pk::Game
inline
private
Game
(Game const &)=delete
pk::Game
gameState
enum name
pk::Game
getInstance
()
pk::Game
static
getLevelScreenState
()
pk::Game
inline
static
getMenuScreenState
()
pk::Game
inline
static
getMusicVolume
()
pk::Game
inline
static
getScalingFactor
()
pk::Game
inline
static
getSoundEffectVolume
()
pk::Game
inline
static
getWindow
()
pk::Game
inline
static
init
()
pk::Game
static
isRunning
()
pk::Game
inline
static
level
()
pk::Game
static
levelSelect
()
pk::Game
static
m_characterSelect
pk::Game
private
static
m_gameState
pk::Game
private
static
m_level
pk::Game
private
static
m_levelSelect
pk::Game
private
static
m_levelSelected
pk::Game
private
static
m_menu
pk::Game
private
static
m_musicVolume
pk::Game
private
static
m_options
pk::Game
private
static
m_running
pk::Game
private
static
m_scalingFactor
pk::Game
private
static
m_soundEffectVolume
pk::Game
private
static
m_state
pk::Game
private
static
m_window
pk::Game
private
static
menu
()
pk::Game
static
operator=
(Game const &)=delete
pk::Game
options
()
pk::Game
static
run
()
pk::Game
static
s_characterSelect
enum value
pk::Game
s_level
enum value
pk::Game
s_levelSelect
enum value
pk::Game
s_menu
enum value
pk::Game
s_options
enum value
pk::Game
s_quit
enum value
pk::Game
s_uninitialized
enum value
pk::Game
setMusicVolume
(int v)
pk::Game
inline
static
setScalingFactor
(glm::vec2 f)
pk::Game
inline
static
setScreenState
(ScreenState *const state)
pk::Game
inline
static
setSoundEffectVolume
(int v)
pk::Game
inline
static
~Game
()
pk::Game
virtual
Generated on Sun Dec 1 2019 17:04:25 for PROTO::KLUDGE by
1.8.14