PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
pk::Mesh Member List
This is the complete list of members for
pk::Mesh
, including all inherited members.
clear
()
pk::GLTransformable
draw
(GLStates &states)
pk::Mesh
virtual
getAngle
()
pk::GLTransformable
inline
getHeight
()
pk::GLTransformable
inline
getOrigin
()
pk::GLTransformable
inline
getPosition
()
pk::GLTransformable
inline
getRect
()
pk::GLTransformable
inline
getScale
()
pk::GLTransformable
inline
getWidth
()
pk::GLTransformable
inline
GLDrawable
()
pk::GLDrawable
GLTransformable
()
pk::GLTransformable
m_data
pk::GLTransformable
Mesh
()
pk::Mesh
inline
private
Mesh
(GLfloat *vertices, unsigned int *indices, unsigned int numvertices, unsigned int numindices)
pk::Mesh
move
(glm::vec2 offset)
pk::GLTransformable
inline
rotate
(float degrees)
pk::GLTransformable
inline
scale
(glm::vec2 scale)
pk::GLTransformable
inline
setAngle
(float angle)
pk::GLTransformable
inline
setHeight
(GLfloat h)
pk::GLTransformable
inline
setOrigin
(glm::vec2 origin)
pk::GLTransformable
inline
setPosition
(glm::vec2 position)
pk::GLTransformable
inline
setRect
(GLRect r)
pk::GLTransformable
inline
setScale
(glm::vec2 scale)
pk::GLTransformable
inline
setWidth
(GLfloat w)
pk::GLTransformable
inline
updateNormals
(GLfloat *vertices, unsigned int verticeCount, unsigned int *indices, unsigned int stride)
pk::Mesh
private
~GLDrawable
()
pk::GLDrawable
virtual
~GLTransformable
()
pk::GLTransformable
virtual
~Mesh
()
pk::Mesh
Generated on Sun Dec 1 2019 17:04:25 for PROTO::KLUDGE by
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