PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
pk::Camera Member List

This is the complete list of members for pk::Camera, including all inherited members.

Camera()pk::Camerainlineprivate
Camera(glm::vec2 startPosition)pk::Camera
clear()pk::GLTransformable
getAngle()pk::GLTransformableinline
getHeight()pk::GLTransformableinline
getOrigin()pk::GLTransformableinline
getPosition()pk::GLTransformableinline
getRect()pk::GLTransformableinline
getScale()pk::GLTransformableinline
getWidth()pk::GLTransformableinline
GLTransformable()pk::GLTransformable
m_datapk::GLTransformable
m_zoompk::Camera
move(glm::vec2 offset)pk::GLTransformableinline
rotate(float degrees)pk::GLTransformableinline
scale(glm::vec2 scale)pk::GLTransformableinline
setAngle(float angle)pk::GLTransformableinline
setHeight(GLfloat h)pk::GLTransformableinline
setOrigin(glm::vec2 origin)pk::GLTransformableinline
setPosition(glm::vec2 position)pk::GLTransformableinline
setRect(GLRect r)pk::GLTransformableinline
setScale(glm::vec2 scale)pk::GLTransformableinline
setWidth(GLfloat w)pk::GLTransformableinline
update(GLStates &states, glm::mat4 &view)pk::Camera
~Camera()pk::Camera
~GLTransformable()pk::GLTransformablevirtual