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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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This is the complete list of members for pk::Walker, including all inherited members.
getSprite() | pk::Walker | inline |
m_body | pk::Walker | private |
m_direction | pk::Walker | private |
m_endPosition | pk::Walker | private |
m_initialPosition | pk::Walker | private |
m_moveSpeed | pk::Walker | private |
m_seek | pk::Walker | private |
m_sprite | pk::Walker | private |
m_world | pk::Walker | private |
setMoveSpeed(float speed) | pk::Walker | inline |
setTarget(glm::vec2 target) | pk::Walker | inline |
update(float dt) | pk::Walker | |
Walker(b2World *world, GLTexture &texture, GLRect rect, glm::vec2 endPosition, steer::BehaviorParameters *params) | pk::Walker | |
~Walker() | pk::Walker | virtual |