PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
StaticBody Class Reference

A class wrapper to ease the instantiation and use of Box2D static bodies. It also performs conversions between meters in physics space and pixels in screen space automatically. More...

#include <StaticPlatform.hpp>

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Detailed Description

A class wrapper to ease the instantiation and use of Box2D static bodies. It also performs conversions between meters in physics space and pixels in screen space automatically.


The documentation for this class was generated from the following file: