PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
GLStates.hpp File Reference
#include "GL/glew.h"
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
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Classes

struct  pk::GLStates
 Stores the states used to draw OpenGL objects. More...
 

Namespaces

 pk