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PROTO::KLUDGE
0.1
Quick prototyping library for games using SDL and OpenGL.
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#include "GL/glew.h"
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
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Classes | |
struct | pk::GLStates |
Stores the states used to draw OpenGL objects. More... | |
Namespaces | |
pk | |