PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
pk::RectangleShape Member List

This is the complete list of members for pk::RectangleShape, including all inherited members.

clear()pk::GLTransformable
draw(GLStates &states)pk::RectangleShapevirtual
getAngle()pk::GLTransformableinline
getFillColor()pk::RectangleShapeinline
getHeight()pk::GLTransformableinline
getOrigin()pk::GLTransformableinline
getPosition()pk::GLTransformableinline
getRect()pk::GLTransformableinline
getScale()pk::GLTransformableinline
getVertexColors()pk::RectangleShapeinline
getWidth()pk::GLTransformableinline
GLDrawable()pk::GLDrawable
GLTransformable()pk::GLTransformable
m_datapk::GLTransformable
m_fillColorpk::RectangleShapeprivate
m_vertexColorspk::RectangleShapeprivate
move(glm::vec2 offset)pk::GLTransformableinline
RectangleShape()pk::RectangleShapeinlineprivate
RectangleShape(GLfloat width, GLfloat height)pk::RectangleShape
rotate(float degrees)pk::GLTransformableinline
scale(glm::vec2 scale)pk::GLTransformableinline
setAngle(float angle)pk::GLTransformableinline
setFillColor(glm::vec4 fillColor)pk::RectangleShape
setHeight(GLfloat h)pk::GLTransformableinline
setOrigin(glm::vec2 origin)pk::GLTransformableinline
setPosition(glm::vec2 position)pk::GLTransformableinline
setRect(GLRect r)pk::GLTransformableinline
setScale(glm::vec2 scale)pk::GLTransformableinline
setVertexColors(GLfloat colors [16])pk::RectangleShape
setWidth(GLfloat w)pk::GLTransformableinline
updateGeometry()pk::RectangleShapeprivate
updateNormals(GLfloat *vertices, unsigned int verticeCount, unsigned int stride)pk::RectangleShapeprivate
~GLDrawable()pk::GLDrawablevirtual
~GLTransformable()pk::GLTransformablevirtual
~RectangleShape()pk::RectangleShapevirtual