PROTO::KLUDGE  0.1
Quick prototyping library for games using SDL and OpenGL.
DisplayInfo.hpp File Reference
#include <stdio.h>
#include <vector>
#include <SDL2/SDL.h>
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Classes

class  pk::utilities::DisplayInfo
 Class for storing and managing all game data and states. Game is implemented as a Singleton and also uses the State pattern along with ScreenState subclasses. More...
 

Namespaces

 pk
 
 pk::utilities